: Speicherdaten umleiten in "C:\Users\pkbs0\Emulatoren\RetroArch\RetroArch-Win64\saves\50 Classic Games 3D (Europe) (En,Fr,De,Es,It,Nl).srm". : Loading dynamic libretro core from: "C:\Users\pkbs0\Emulatoren\RetroArch\RetroArch-Win64\cores\citra_libretro.dll" Requires to run for at least 4096 frames. : Does not have enough samples for monitor refresh rate estimation. : Content ran for a total of: 00 hours, 00 minutes, 00 seconds. : Using content: "D:\Roms\RetroArch\Nintendo 3DS\50 Classic Games 3D (Europe) (En,Fr,De,Es,It,Nl).3ds". : Favoritendatei wird geladen: "C:\Users\pkbs0\Emulatoren\RetroArch\RetroArch-Win64\content_favorites.lpl". : Requesting 64 ms latency, using 64 ms latency. : Version: 4.6.0 Compatibility Profile Context 22.30. : Vendor: ATI Technologies Inc., Renderer: AMD Radeon RX 6800 XT. : Extensions: WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_create_context_es2_profile WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_make_current_read WGL_ARB_framebuffer_sRGB WGL_ARB_render_texture WGL_ARB_buffer_region WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_swap_group WGL_I3D_genlock WGL_AMD_gpu_association WGL_ARB_context_flush_control WGL_ARB_create_context_no_error WGL_EXT_extensions_string : Detecting screen resolution: 1920x1080. : Version der Libretro-API: 1, Kompiliert gegen API: 1 Fähigkeiten: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2 CPU Model Name: AMD Ryzen 7 5800X 8-Core Processor When I try to load any 3ds game it just crashes RetroArch no matter if I use the gl driver, the glcore driver, the gl1 driver or the vulkan driver it only shows the first frame and then crashes.
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